Category Archives: input

Quest for fire v0.1

Added particles and trigger volumes, and all is data driven.

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2012 06 28 The incredible fruit tumor

Managed to link the fruits to the plant with Newton hinges, with no freedom. Unbuffered input still provides most of the fun.

2012 06 28 The amazing fruit fountain

Ain’t unbuffered input fun? I tried to add a fruit to the alien plant but madness ensued. I think I added a hundred or something. Not bad though, performance looks pretty good with lots of physics bodies.